That billion dollars in revenue in just sixteen days for a video game is a number that is to be interpreted. Should not be taken lightly in short, even if the title in question is Call of Duty: Modern Warfare II, namely the new chapter of the series of records that has grossed more in the history of the game. Even Avatar has gained so much and so quickly.
But the performace of your purchase order Activision is not the final passing of the medium videogames on cinema. An evening in front of the big screen is not comparable in terms of entertainment hours to days spent in front of a console. The comparison makes little sense even if you take as a unit of measure, price: € 7 to show is almost nine times less than the cost of the cover of a videogiogioco console. However, the lord of all the shooter does not show so much and not only the success of a kind. (Cost a lot of money but rarely do not reach the goal of breaking even). However, as regards the prevalence of active play about how to use more passive especially for audiences who love to immerse themselves in scenarios of war or other high-adrenaline.
This is the thesis of the gaming industry more wealthy who do not want to stop this kind of investment. But even some critics of the media. Wandering in an environment in 3d with a gun aiming at the head of the enemy offers a different experience of immersion in a masterpiece like Apocalypse Now. However, the billion dollar Call of Duty and the crisis they are going through to Hollywood action movies seem to show that this reflection should be done. Authors born for the big screen more often go to the console. The public is changing.
The "translations" of successful video games on the big screen continues unabated (Resident Evil, Tomb Raider, Hitman, to name a few), in fact, the top ten films of this type have grossed just over a billion and a half dollars with Prince of Persia alone has exceeded 335 million. We are not talking of some masterpieces, some even cry vengeance, and when they are low-budget productions link all of the shots of bold handsome movie star. Yet, these films have a following, perhaps because they promise an experience of interactivity so personal and unique that cinema does not know and can not keep.
The Game (review)
The distinction, however, is not always represented by the quality of the game. Call Of Duty: Balcks Ops II is not a title like the others. In fact, probably is the best episode of the series Call of Duty. Developers Treyarch have passed their own crafting a title for the first time has always credible plot and gameplay. The action skips back and forth in time and space, from the seventies to 2025, moving between the old and the "new" Cold War. The analysis is as usual short of amazing. Antagonist of Americans will be the People's Republic of China, which has invaded the west coast to look for rare earths. Thread the memories of CIA agent Frank Woods, now confined to a wheelchair. The characters are firing instead Harper and Mason. on the trail of international criminal Menendez. For the first time the script - written by David S. Goyer (The Dark Knight Rises), Trent Reznor (The Social Network) - there is a succession of maps of the game but finally makes sense and has a life of its own. The single player mode is the most successful.
The guys at Treyarch have also been able to make the gaming experience less controlled than usual. The shooter is open to different endings and can be rigigiocato changing events and then adamento missions. Highest levels of the sound and the reconstruction of the theater of war (two war horses that make Call of Duty unique). A bit cloying instead the use of technological gadgets in the wars of 2025 (drones, wingsuit and gloves to Spider-Man, etc.). Are certainly spectacular but distract from immersion in the action. In this sense, it is valuable to incorporate a strategic elements within a genre brutal and flat as that of the shooter. Nothing to say finally on the multiplayer mode that is solid and well designed in terms of maps. To forget the adventure instead of zombies. It had to be in the promises of the developers a campaign of its own. Unfortunately, however, it is a little too repetitive. Shame, a missed opportunity. But overall is small, tiny mole.
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